conceive sketches of mile-long Naval interplanetary craft designs. Other fun-destroying changes should also be reversed, such as the way NPC fleets now spawn extra ships if you enter battle with friends - thus belying the stated enemy fleet size.Īnd the climate/weather really needs changing, to resemble that of the real world Caribbean. Marks for Murder Lonely Planets Best in Travel 2019 High-Output Management Operating. And catching wealthy merchants out on the sea lanes should be one of the most exciting and important parts of being a pirate or privateer - allowing in options to just teleport around and minimize risk (even if it takes a bit of initial setup with warehouses) just reduces the amount of long distance trade and thus in-game action. Was nerfing all those ship upgrades, skill books and perks, really necessary? It killed off too much of the fun and satisfaction. I just feel it needs to be more generous with its rewards, and less punishing with the time-consuming grind. Naval Action is *almost* a great game, IMO. You can place multiple legs of a journey down or several completely. Your Personal Cruise Planners Travel Advisor will help you determine the best. Be aware that the time to arrival is an estimate but it should be fairly close. fucking takes 50+cannonballs to destroy it. Im in a basic cutter against an AI basic cutter, absolute worst ships in the game right. Here you get distance, heading, starting wind, ending wind, and time to complete. Combats terrible: time to kill is waaaaay too long. For example, all the bugs in the chat/clan interface, battles taking too long to open (and we lose our 'Prepared' advantage), gun elevation and convergence not set up correctly on some ships, etc. The info for the trip is placed under Trip Data in the upper left of the map. I'd just suggest that ironing out the game's bugs should take priority over adding extra content. Select the multiplayer mode in game and download the map pack Modern Warfare. I'm glad to see that development is ongoing. Thankfully, it isnt that large and shouldnt take too long to download. It will drive the economy and create new roles for players to fill as merchant vessels. If I am too poor to afford that, then I will do the transporting myself. Yes, port raids will be there on PVE server What is the advantage of raiding a port, on PVE? If I was too lazy to do the work of moving the goods then I will simply pay others to transport goods for me. Originally posted by Boatabike:Will PVE server get port raids? Just made a 3 point journey across half the map in a storm, made almost perfect landfall each stop.
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